[084729c] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /**
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| 9 | * \file main.dox
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| 10 | *
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| 11 | * This file contains the mainpage of the documentation.
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| 12 | *
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| 13 | * Created on: Oct 28, 2011
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| 14 | * Author: heber
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| 15 | */
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| 16 |
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| 17 | /*! \mainpage Introduction to CodePatterns
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| 18 | *
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| 19 | * This is the introductory page to the CodePatterns package.
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| 20 | *
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| 21 | * <h1> Aim </h1>
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| 22 | *
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| 23 | * The CodePatterns tries to contain a good set of prefactured design patterns
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| 24 | * for your ease-of-use. Special emphasis is placed on \a immediate usability.
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| 25 | * In most cases, you only have to know the type of design pattern you want,
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| 26 | * let's call it foo, then include a \b foo.hpp in your definition, a
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| 27 | * \b foo_impl.hpp in your implementation, maybe do some inheritance and your
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| 28 | * good to go. At times you will need to call a macro such as \b
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| 29 | * CONSTRUCT_FOO(..) which tells the pattern about your specific class or you
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| 30 | * have to create a \b foo.def file containing some #define's with an equal
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| 31 | * intention. But that's supposed to be it.
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| 32 | *
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| 33 | * <h1> Overview of implemented patterns </h1>
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| 34 | *
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| 35 | * - \ref Cacheable - class wraps a value obtained via some expensive
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| 36 | * calculation and only performs update when necessary.
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| 37 | * - \ref Clone - class can create copies of itself with specific interface,
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| 38 | * copies can be manipulated at construction.
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| 39 | * - \ref Creator - class can create copies of itself with specific interface.
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| 40 | * - \ref Factory - contains table of Creator and spawns new instances on user
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| 41 | * request.
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| 42 | * - \ref ManipulablePrototypeFactory - contains table of clones or prototypes
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| 43 | * and spawns new \a manipulated instances on user request.
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| 44 | * - \ref pattern-observer - class can observe changes in other class via this
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| 45 | * interface.
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| 46 | * - \ref PrototypeFactory - contains table of clones or prototypes and spawns
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| 47 | * new instances on user request.
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| 48 | * - \ref Registry - contains a map to instances which can be retrieved on
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| 49 | * user request.
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| 50 | * - \ref Singleton - global, unique instance of a class.
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| 51 | */
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| 52 |
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