| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * VectorUnitTest.cpp
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| 25 |  *
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| 26 |  *  Created on: Aug 17, 2009
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| 27 |  *      Author: heber
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | using namespace std;
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| 36 | 
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| 37 | #include <cppunit/CompilerOutputter.h>
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| 38 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 39 | #include <cppunit/ui/text/TestRunner.h>
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| 40 | 
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| 41 | #include <limits>
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| 42 | 
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| 43 | #include "CodePatterns/Log.hpp"
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| 44 | #include "defs.hpp"
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| 45 | #include "Plane.hpp"
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| 46 | #include "RealSpaceMatrix.hpp"
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| 47 | #include "Vector.hpp"
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| 48 | #include "vector_ops.hpp"
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| 49 | 
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| 50 | #include "VectorUnitTest.hpp"
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| 51 | 
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| 52 | #ifdef HAVE_TESTRUNNER
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| 53 | #include "UnitTestMain.hpp"
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| 54 | #endif /*HAVE_TESTRUNNER*/
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| 55 | 
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| 56 | #include <iostream>
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| 57 | 
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| 58 | /********************************************** Test classes **************************************/
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| 59 | 
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| 60 | // Registers the fixture into the 'registry'
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| 61 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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| 62 | 
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| 63 | 
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| 64 | void VectorTest::setUp()
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| 65 | {
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| 66 |   zero  = Vector(0.,0.,0.);
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| 67 |   unit = Vector(1.,0.,0.);
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| 68 |   otherunit = Vector(0.,1.,0.);
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| 69 |   notunit = Vector(0.,1.,1.);
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| 70 |   two = Vector(2.,1.,0.);
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| 71 |   three = Vector(1,2,3);
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| 72 | };
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| 73 | 
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| 74 | 
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| 75 | void VectorTest::tearDown()
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| 76 | {
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| 77 |   logger::purgeInstance();
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| 78 |   errorLogger::purgeInstance();
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| 79 | };
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| 80 | 
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| 81 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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| 82 |  */
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| 83 | void VectorTest::AssignmentTest()
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| 84 | {
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| 85 |   // test with zero
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| 86 |   zero.at(0) = 0;
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| 87 |   zero.at(1) = 0;
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| 88 |   zero.at(2) = 0;
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| 89 |   double zero_array[3] = {0., 0., 0.};
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| 90 | 
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| 91 |   CPPUNIT_ASSERT_EQUAL( zero, Vector(0,0,0));
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| 92 |   CPPUNIT_ASSERT_EQUAL( zero, Vector(0.,0.,0.));
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| 93 |   CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array[0], zero_array[1], zero_array[2]));
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| 94 |   CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array));
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| 95 | 
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| 96 |   // test with unit
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| 97 |   unit.at(0) = 1;
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| 98 |   unit.at(1) = 0;
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| 99 |   unit.at(2) = 0;
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| 100 |   double unit_array[3] = {1., 0., 0.};
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| 101 | 
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| 102 |   CPPUNIT_ASSERT_EQUAL( unit, Vector(1,0,0));
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| 103 |   CPPUNIT_ASSERT_EQUAL( unit, Vector(1.,0.,0.));
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| 104 |   CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array[0], unit_array[1], unit_array[2]));
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| 105 |   CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array));
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| 106 | 
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| 107 |   // test with two
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| 108 |   two.at(0) = 2;
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| 109 |   two.at(1) = 1;
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| 110 |   two.at(2) = 0;
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| 111 |   double two_array[3] = {2., 1., 0.};
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| 112 | 
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| 113 |   CPPUNIT_ASSERT_EQUAL( two, Vector(2,1,0));
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| 114 |   CPPUNIT_ASSERT_EQUAL( two, Vector(2.,1.,0.));
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| 115 |   CPPUNIT_ASSERT_EQUAL( two, Vector(two_array[0], two_array[1], two_array[2]));
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| 116 |   CPPUNIT_ASSERT_EQUAL( two, Vector(two_array));
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| 117 | 
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| 118 |   // test with three
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| 119 |   three.at(0) = 1;
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| 120 |   three.at(1) = 2;
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| 121 |   three.at(2) = 3;
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| 122 |   double three_array[3] = {1., 2., 3.};
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| 123 | 
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| 124 |   CPPUNIT_ASSERT_EQUAL( three, Vector(1,2,3));
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| 125 |   CPPUNIT_ASSERT_EQUAL( three, Vector(1.,2.,3.));
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| 126 |   CPPUNIT_ASSERT_EQUAL( three, Vector(three_array[0], three_array[1], three_array[2]));
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| 127 |   CPPUNIT_ASSERT_EQUAL( three, Vector(three_array));
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| 128 | }
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| 129 | 
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| 130 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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| 131 |  */
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| 132 | void VectorTest::UnityTest()
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| 133 | {
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| 134 |   // unity and zero tests
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| 135 |   CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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| 136 |   CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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| 137 |   CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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| 138 |   CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 139 |   CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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| 140 |   CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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| 141 |   CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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| 142 | };
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| 143 | 
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| 144 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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| 145 |  */
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| 146 | void VectorTest::SimpleAlgebraTest()
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| 147 | {
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| 148 |   double factor;
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| 149 |   // copy vector
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| 150 |   fixture = Vector(2.,3.,4.);
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| 151 |   CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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| 152 |   // summation and scaling
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| 153 |   fixture = zero + unit;
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| 154 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 155 |   fixture = zero - unit;
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| 156 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 157 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| 158 |   fixture = zero + zero;
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| 159 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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| 160 |   fixture = notunit - otherunit;
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| 161 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 162 |   fixture = unit - otherunit;
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| 163 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 164 |   fixture = notunit - unit - otherunit;
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| 165 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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| 166 |   fixture = 0.98 * unit;
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| 167 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 168 |   fixture = 1. * unit;
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| 169 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 170 |   factor = 0.98;
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| 171 |   fixture = factor * unit;
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| 172 |   CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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| 173 |   factor = 1.;
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| 174 |   fixture = factor * unit;
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| 175 |   CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 176 | };
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| 177 | 
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| 178 | 
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| 179 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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| 180 |  */
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| 181 | void VectorTest::OperatorAlgebraTest()
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| 182 | {
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| 183 |   // summation and scaling
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| 184 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 185 |   CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 186 |   CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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| 187 |   CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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| 188 |   CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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| 189 |   CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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| 190 |   CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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| 191 |   CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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| 192 |   CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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| 193 |   CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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| 194 | 
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| 195 |   CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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| 196 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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| 197 |   CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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| 198 | };
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| 199 | 
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| 200 | /** UnitTest for scalar products.
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| 201 |  */
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| 202 | void VectorTest::EuclidianScalarProductTest()
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| 203 | {
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| 204 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
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| 205 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
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| 206 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
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| 207 |   CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
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| 208 |   CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
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| 209 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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| 210 |   CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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| 211 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
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| 212 |   CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
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| 213 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
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| 214 |   CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
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| 215 | }
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| 216 | 
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| 217 | /** UnitTest for norms.
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| 218 |  */
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| 219 | void VectorTest::EuclidianNormTest()
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| 220 | {
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| 221 |   CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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| 222 |   CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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| 223 |   CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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| 224 |   CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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| 225 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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| 226 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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| 227 |   CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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| 228 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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| 229 | }
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| 230 | 
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| 231 | /** UnitTest for distances.
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| 232 |  */
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| 233 | void VectorTest::EuclidianDistancesTest()
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| 234 | {
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| 235 |   CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
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| 236 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
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| 237 |   CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
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| 238 |   CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
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| 239 |   CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
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| 240 | 
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| 241 |   // check operator
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| 242 |   CPPUNIT_ASSERT( !(zero < zero) );
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| 243 |   CPPUNIT_ASSERT( !(unit < otherunit) );
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| 244 |   CPPUNIT_ASSERT( zero < unit );
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| 245 |   CPPUNIT_ASSERT( unit < two );
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| 246 | }
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| 247 | 
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| 248 | /** UnitTest for angles.
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| 249 |  */
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| 250 | void VectorTest::EuclidianAnglesTest()
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| 251 | {
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| 252 |   CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
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| 253 |   CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
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| 254 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) <= LINALG_MYEPSILON() );
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| 255 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) <= LINALG_MYEPSILON() );
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| 256 |   CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) <= LINALG_MYEPSILON() );
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| 257 | };
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| 258 | 
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| 259 | /** UnitTest for projections.
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| 260 |  */
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| 261 | void VectorTest::ProjectionTest()
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| 262 | {
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| 263 |   CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
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| 264 |   CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
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| 265 |   CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.),  otherunit.Projection(two) );
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| 266 |   CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.),  two.Projection(otherunit) );
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| 267 | };
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| 268 | 
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| 269 | /**
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| 270 |  * Unittest for operation with normals
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| 271 |  */
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| 272 | void VectorTest::NormalsTest(){
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| 273 |   Vector testVector;
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| 274 |   // the zero Vector should produce an error
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| 275 |   CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
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| 276 | 
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| 277 |   // first one-component system
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| 278 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
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| 279 |   CPPUNIT_ASSERT(testVector.ScalarProduct(unit) <= LINALG_MYEPSILON());
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| 280 | 
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| 281 |   // second one-component system
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| 282 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
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| 283 |   CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) <= LINALG_MYEPSILON());
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| 284 | 
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| 285 |   // first two-component system
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| 286 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
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| 287 |   CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) <= LINALG_MYEPSILON());
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| 288 | 
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| 289 |   // second two-component system
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| 290 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
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| 291 |   CPPUNIT_ASSERT(testVector.ScalarProduct(two) <= LINALG_MYEPSILON());
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| 292 | 
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| 293 |   // three component system
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| 294 |   CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
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| 295 |   CPPUNIT_ASSERT(testVector.ScalarProduct(three) <= LINALG_MYEPSILON());
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| 296 | }
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