| [bcf653] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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| [6d608d] | 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| [bcf653] | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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| [fa5a6a] | 8 | /*
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 | 9 |  * PlaneUnittest.cpp
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 | 10 |  *
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 | 11 |  *  Created on: Apr 30, 2010
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 | 12 |  *      Author: crueger
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 | 13 |  */
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 | 14 | 
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| [bf3817] | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [fa5a6a] | 20 | #include <cppunit/CompilerOutputter.h>
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 | 21 | #include <cppunit/extensions/TestFactoryRegistry.h>
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 | 22 | #include <cppunit/ui/text/TestRunner.h>
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 | 23 | 
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| [3dcb1f] | 24 | #include <cmath>
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| [9b410d] | 25 | #include <limits>
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| [3dcb1f] | 26 | 
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| [bf4b9f] | 27 | #include "defs.hpp"
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 | 28 | #include "Exceptions.hpp"
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 | 29 | #include "Line.hpp"
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 | 30 | #include "Vector.hpp"
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| [5bc8229] | 31 | 
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 | 32 | #include "PlaneUnitTest.hpp"
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 | 33 | 
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| [fa5a6a] | 34 | #ifdef HAVE_TESTRUNNER
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 | 35 | #include "UnitTestMain.hpp"
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 | 36 | #endif /*HAVE_TESTRUNNER*/
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 | 37 | 
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 | 38 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest );
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 | 39 | 
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 | 40 | void PlaneUnittest::setUp(){
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| [407782] | 41 |   p1 = new Plane(unitVec[0],unitVec[1],unitVec[2]);
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 | 42 |   p2 = new Plane(unitVec[0],unitVec[1],zeroVec);
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 | 43 |   p3 = new Plane(unitVec[0],zeroVec,unitVec[2]);
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 | 44 |   p4 = new Plane(zeroVec,unitVec[1],unitVec[2]);
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| [fa5a6a] | 45 | }
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 | 46 | 
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 | 47 | void PlaneUnittest::tearDown(){
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 | 48 |   delete p1;
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 | 49 |   delete p2;
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 | 50 |   delete p3;
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 | 51 |   delete p4;
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 | 52 | }
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 | 53 | 
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 | 54 | void PlaneUnittest::constructionErrorTest(){
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 | 55 |   // try several method of construction..
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 | 56 |   // see if error checking works
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 | 57 | 
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 | 58 |   // three points
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| [407782] | 59 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],unitVec[2]));
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| [fa5a6a] | 60 |   // when only two points are differnt this gives an error
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| [407782] | 61 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[1],unitVec[1]),LinearDependenceException);
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| [fa5a6a] | 62 |   // same with only one point
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| [407782] | 63 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],unitVec[0]),LinearDependenceException);
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| [fa5a6a] | 64 | 
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 | 65 |   // use two vector giving two directions
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| [407782] | 66 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],0));
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| [fa5a6a] | 67 |   // and again this is actually only one vector
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| [407782] | 68 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],0),LinearDependenceException);
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| [fa5a6a] | 69 |   // Zero vector does not give a good direction
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| [407782] | 70 |   CPPUNIT_ASSERT_THROW(Plane(unitVec[0],zeroVec,0),ZeroVectorException);
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| [fa5a6a] | 71 | 
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 | 72 |   // use a normalvector and an scalar offset
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| [407782] | 73 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],0));
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| [fa5a6a] | 74 |   // The zero vector is no good as a normalvector
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 | 75 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException);
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 | 76 | 
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 | 77 |   // use a normalvector and an offset vector
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| [407782] | 78 |   CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],zeroVec));
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| [fa5a6a] | 79 |   // and the bad zeroVector again
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 | 80 |   CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException);
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 | 81 | }
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 | 82 | 
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 | 83 | 
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 | 84 | // we need to test normals independent of the direction
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 | 85 | bool testNormal(const Vector &normal1, const Vector &normal2){
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 | 86 |   return (normal1==normal2) || (normal1==-1*normal2);
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 | 87 | }
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 | 88 | 
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 | 89 | void PlaneUnittest::constructionResultTest(){
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 | 90 |   {
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 | 91 |     // construct with three points on plane
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| [407782] | 92 |     Plane p1(unitVec[0],unitVec[1],zeroVec);
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 | 93 |     CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal()));
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| [fa5a6a] | 94 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
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 | 95 | 
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| [407782] | 96 |     Plane p2(unitVec[0],unitVec[2],zeroVec);
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 | 97 |     CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal()));
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| [fa5a6a] | 98 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
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 | 99 | 
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| [407782] | 100 |     Plane p3(unitVec[1],unitVec[2],zeroVec);
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 | 101 |     CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal()));
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| [fa5a6a] | 102 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
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 | 103 |   }
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 | 104 |   {
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 | 105 |     // construct with two directions + offset
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| [407782] | 106 |     Plane p1(unitVec[0],unitVec[1],0);
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 | 107 |     CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal()));
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| [fa5a6a] | 108 |     CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
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 | 109 | 
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| [407782] | 110 |     Plane p2(unitVec[0],unitVec[2],0);
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 | 111 |     CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal()));
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| [fa5a6a] | 112 |     CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
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 | 113 | 
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| [407782] | 114 |     Plane p3(unitVec[1],unitVec[2],0);
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 | 115 |     CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal()));
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| [fa5a6a] | 116 |     CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
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 | 117 |   }
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 | 118 | }
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 | 119 | 
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 | 120 | void PlaneUnittest::pointsTest(){
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 | 121 |   std::vector<Vector> points1 = p1->getPointsOnPlane();
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 | 122 |   CPPUNIT_ASSERT(p1->isContained(points1[0]));
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 | 123 |   CPPUNIT_ASSERT(p1->isContained(points1[1]));
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 | 124 |   CPPUNIT_ASSERT(p1->isContained(points1[2]));
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 | 125 |   // check that the three points differ
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 | 126 |   CPPUNIT_ASSERT(points1[0]!=points1[1]);
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 | 127 |   CPPUNIT_ASSERT(points1[0]!=points1[2]);
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 | 128 |   CPPUNIT_ASSERT(points1[1]!=points1[2]);
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 | 129 | 
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 | 130 | 
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 | 131 |   std::vector<Vector> points2 = p2->getPointsOnPlane();
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 | 132 |   CPPUNIT_ASSERT(p2->isContained(points2[0]));
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 | 133 |   CPPUNIT_ASSERT(p2->isContained(points2[1]));
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 | 134 |   CPPUNIT_ASSERT(p2->isContained(points2[2]));
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 | 135 |   // check that the three points differ
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 | 136 |   CPPUNIT_ASSERT(points2[0]!=points2[1]);
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 | 137 |   CPPUNIT_ASSERT(points2[0]!=points2[2]);
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 | 138 |   CPPUNIT_ASSERT(points2[1]!=points2[2]);
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 | 139 | 
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 | 140 |   std::vector<Vector> points3 = p3->getPointsOnPlane();
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 | 141 |   CPPUNIT_ASSERT(p3->isContained(points3[0]));
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 | 142 |   CPPUNIT_ASSERT(p3->isContained(points3[1]));
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 | 143 |   CPPUNIT_ASSERT(p3->isContained(points3[2]));
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 | 144 |   // check that the three points differ
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 | 145 |   CPPUNIT_ASSERT(points3[0]!=points3[1]);
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 | 146 |   CPPUNIT_ASSERT(points3[0]!=points3[2]);
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 | 147 |   CPPUNIT_ASSERT(points3[1]!=points3[2]);
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 | 148 | 
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 | 149 |   std::vector<Vector> points4 = p4->getPointsOnPlane();
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 | 150 |   CPPUNIT_ASSERT(p4->isContained(points4[0]));
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 | 151 |   CPPUNIT_ASSERT(p4->isContained(points4[1]));
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 | 152 |   CPPUNIT_ASSERT(p4->isContained(points4[2]));
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 | 153 |   // check that the three points differ
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 | 154 |   CPPUNIT_ASSERT(points4[0]!=points4[1]);
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 | 155 |   CPPUNIT_ASSERT(points4[0]!=points4[2]);
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 | 156 |   CPPUNIT_ASSERT(points4[1]!=points4[2]);
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 | 157 | }
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 | 158 | 
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 | 159 | 
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 | 160 | void PlaneUnittest::operationsTest(){
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 | 161 |   {
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| [407782] | 162 |     Vector t = (1./3.)*(unitVec[0]+unitVec[1]+unitVec[2]);
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| [71129f] | 163 |     CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) <= LINALG_MYEPSILON());
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| [fa5a6a] | 164 |     CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec));
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 | 165 |   }
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 | 166 | 
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| [71129f] | 167 |   CPPUNIT_ASSERT(fabs(p2->distance(unitVec[2])-1) <= LINALG_MYEPSILON());
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| [407782] | 168 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(unitVec[2]));
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| [71129f] | 169 |   CPPUNIT_ASSERT(fabs(p3->distance(unitVec[1])-1) <= LINALG_MYEPSILON());
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| [407782] | 170 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(unitVec[1]));
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| [71129f] | 171 |   CPPUNIT_ASSERT(fabs(p4->distance(unitVec[0])-1) <= LINALG_MYEPSILON());
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| [407782] | 172 |   CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(unitVec[0]));
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| [ccf826] | 173 | }
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| [fa5a6a] | 174 | 
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| [ccf826] | 175 | void PlaneUnittest::mirrorTest(){
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 | 176 |   Vector fixture;
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 | 177 | 
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 | 178 |   // some Vectors that lie on the planes
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| [407782] | 179 |   fixture = p1->mirrorVector(unitVec[0]);
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 | 180 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 181 |   fixture = p1->mirrorVector(unitVec[1]);
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 | 182 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 183 |   fixture = p1->mirrorVector(unitVec[2]);
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 | 184 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [ccf826] | 185 | 
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 | 186 |   fixture = p2->mirrorVector(zeroVec);
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 | 187 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| [407782] | 188 |   fixture = p2->mirrorVector(unitVec[0]);
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 | 189 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 190 |   fixture = p2->mirrorVector(unitVec[1]);
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 | 191 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [ccf826] | 192 | 
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 | 193 |   fixture = p3->mirrorVector(zeroVec);
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 | 194 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| [407782] | 195 |   fixture = p3->mirrorVector(unitVec[0]);
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 | 196 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 197 |   fixture = p3->mirrorVector(unitVec[2]);
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 | 198 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [ccf826] | 199 | 
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 | 200 |   fixture = p4->mirrorVector(zeroVec);
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 | 201 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| [407782] | 202 |   fixture = p4->mirrorVector(unitVec[1]);
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 | 203 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 204 |   fixture = p4->mirrorVector(unitVec[2]);
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 | 205 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [ccf826] | 206 | 
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 | 207 |   // some Vectors outside of the planes
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 | 208 |   {
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| [407782] | 209 |     Vector t = (2./3.)*(unitVec[0]+unitVec[1]+unitVec[2]);
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| [ccf826] | 210 |     fixture = p1->mirrorVector(zeroVec);
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 | 211 |     CPPUNIT_ASSERT_EQUAL(fixture,t);
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 | 212 |   }
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| [fa5a6a] | 213 | 
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| [407782] | 214 |   fixture = p2->mirrorVector(unitVec[2]);
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 | 215 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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 | 216 |   fixture = p3->mirrorVector(unitVec[1]);
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 | 217 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 218 |   fixture = p4->mirrorVector(unitVec[0]);
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 | 219 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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| [fa5a6a] | 220 | }
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| [27ac00] | 221 | 
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 | 222 | void PlaneUnittest::LineIntersectionTest(){
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 | 223 |   Vector fixture;
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 | 224 |   // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
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 | 225 |   Line l1 = makeLineThrough(zeroVec,Vector(2,1,0));
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| [407782] | 226 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[0], zeroVec).GetIntersection(l1) );
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| [27ac00] | 227 |   CPPUNIT_ASSERT_EQUAL( zeroVec, fixture );
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 | 228 | 
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 | 229 |   // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
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| [407782] | 230 |   Line l2 = makeLineThrough(unitVec[0],Vector(0,1,1));
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 | 231 |   CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[1], Vector(2,1,0)).GetIntersection(l2) );
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| [27ac00] | 232 |   CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
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 | 233 | }
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