| [bcf653] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
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|  | 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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|  | 6 | */ | 
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|  | 7 |  | 
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| [fa5a6a] | 8 | /* | 
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|  | 9 | * PlaneUnittest.cpp | 
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|  | 10 | * | 
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|  | 11 | *  Created on: Apr 30, 2010 | 
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|  | 12 | *      Author: crueger | 
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|  | 13 | */ | 
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|  | 14 |  | 
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| [bf3817] | 15 | // include config.h | 
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|  | 16 | #ifdef HAVE_CONFIG_H | 
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|  | 17 | #include <config.h> | 
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|  | 18 | #endif | 
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|  | 19 |  | 
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| [fa5a6a] | 20 | #include <cppunit/CompilerOutputter.h> | 
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|  | 21 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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|  | 22 | #include <cppunit/ui/text/TestRunner.h> | 
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|  | 23 |  | 
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| [3dcb1f] | 24 | #include <cmath> | 
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| [9b410d] | 25 | #include <limits> | 
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| [3dcb1f] | 26 |  | 
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| [bf4b9f] | 27 | #include "defs.hpp" | 
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|  | 28 | #include "Exceptions.hpp" | 
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|  | 29 | #include "Line.hpp" | 
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|  | 30 | #include "Vector.hpp" | 
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| [5bc8229] | 31 |  | 
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|  | 32 | #include "PlaneUnitTest.hpp" | 
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|  | 33 |  | 
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| [fa5a6a] | 34 | #ifdef HAVE_TESTRUNNER | 
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|  | 35 | #include "UnitTestMain.hpp" | 
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|  | 36 | #endif /*HAVE_TESTRUNNER*/ | 
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|  | 37 |  | 
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|  | 38 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest ); | 
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|  | 39 |  | 
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|  | 40 | void PlaneUnittest::setUp(){ | 
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| [407782] | 41 | p1 = new Plane(unitVec[0],unitVec[1],unitVec[2]); | 
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|  | 42 | p2 = new Plane(unitVec[0],unitVec[1],zeroVec); | 
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|  | 43 | p3 = new Plane(unitVec[0],zeroVec,unitVec[2]); | 
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|  | 44 | p4 = new Plane(zeroVec,unitVec[1],unitVec[2]); | 
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| [fa5a6a] | 45 | } | 
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|  | 46 |  | 
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|  | 47 | void PlaneUnittest::tearDown(){ | 
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|  | 48 | delete p1; | 
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|  | 49 | delete p2; | 
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|  | 50 | delete p3; | 
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|  | 51 | delete p4; | 
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|  | 52 | } | 
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|  | 53 |  | 
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|  | 54 | void PlaneUnittest::constructionErrorTest(){ | 
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|  | 55 | // try several method of construction.. | 
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|  | 56 | // see if error checking works | 
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|  | 57 |  | 
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|  | 58 | // three points | 
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| [407782] | 59 | CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],unitVec[2])); | 
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| [fa5a6a] | 60 | // when only two points are differnt this gives an error | 
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| [407782] | 61 | CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[1],unitVec[1]),LinearDependenceException); | 
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| [fa5a6a] | 62 | // same with only one point | 
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| [407782] | 63 | CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],unitVec[0]),LinearDependenceException); | 
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| [fa5a6a] | 64 |  | 
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|  | 65 | // use two vector giving two directions | 
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| [407782] | 66 | CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],unitVec[1],0)); | 
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| [fa5a6a] | 67 | // and again this is actually only one vector | 
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| [407782] | 68 | CPPUNIT_ASSERT_THROW(Plane(unitVec[0],unitVec[0],0),LinearDependenceException); | 
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| [fa5a6a] | 69 | // Zero vector does not give a good direction | 
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| [407782] | 70 | CPPUNIT_ASSERT_THROW(Plane(unitVec[0],zeroVec,0),ZeroVectorException); | 
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| [fa5a6a] | 71 |  | 
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|  | 72 | // use a normalvector and an scalar offset | 
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| [407782] | 73 | CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],0)); | 
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| [fa5a6a] | 74 | // The zero vector is no good as a normalvector | 
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|  | 75 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException); | 
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|  | 76 |  | 
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|  | 77 | // use a normalvector and an offset vector | 
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| [407782] | 78 | CPPUNIT_ASSERT_NO_THROW(Plane(unitVec[0],zeroVec)); | 
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| [fa5a6a] | 79 | // and the bad zeroVector again | 
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|  | 80 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException); | 
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|  | 81 | } | 
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|  | 82 |  | 
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|  | 83 |  | 
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|  | 84 | // we need to test normals independent of the direction | 
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|  | 85 | bool testNormal(const Vector &normal1, const Vector &normal2){ | 
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|  | 86 | return (normal1==normal2) || (normal1==-1*normal2); | 
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|  | 87 | } | 
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|  | 88 |  | 
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|  | 89 | void PlaneUnittest::constructionResultTest(){ | 
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|  | 90 | { | 
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|  | 91 | // construct with three points on plane | 
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| [407782] | 92 | Plane p1(unitVec[0],unitVec[1],zeroVec); | 
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|  | 93 | CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal())); | 
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| [fa5a6a] | 94 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset()); | 
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|  | 95 |  | 
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| [407782] | 96 | Plane p2(unitVec[0],unitVec[2],zeroVec); | 
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|  | 97 | CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal())); | 
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| [fa5a6a] | 98 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset()); | 
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|  | 99 |  | 
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| [407782] | 100 | Plane p3(unitVec[1],unitVec[2],zeroVec); | 
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|  | 101 | CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal())); | 
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| [fa5a6a] | 102 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset()); | 
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|  | 103 | } | 
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|  | 104 | { | 
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|  | 105 | // construct with two directions + offset | 
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| [407782] | 106 | Plane p1(unitVec[0],unitVec[1],0); | 
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|  | 107 | CPPUNIT_ASSERT(testNormal(unitVec[2],p1.getNormal())); | 
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| [fa5a6a] | 108 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset()); | 
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|  | 109 |  | 
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| [407782] | 110 | Plane p2(unitVec[0],unitVec[2],0); | 
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|  | 111 | CPPUNIT_ASSERT(testNormal(unitVec[1],p2.getNormal())); | 
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| [fa5a6a] | 112 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset()); | 
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|  | 113 |  | 
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| [407782] | 114 | Plane p3(unitVec[1],unitVec[2],0); | 
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|  | 115 | CPPUNIT_ASSERT(testNormal(unitVec[0],p3.getNormal())); | 
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| [fa5a6a] | 116 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset()); | 
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|  | 117 | } | 
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|  | 118 | } | 
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|  | 119 |  | 
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|  | 120 | void PlaneUnittest::pointsTest(){ | 
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|  | 121 | std::vector<Vector> points1 = p1->getPointsOnPlane(); | 
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|  | 122 | CPPUNIT_ASSERT(p1->isContained(points1[0])); | 
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|  | 123 | CPPUNIT_ASSERT(p1->isContained(points1[1])); | 
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|  | 124 | CPPUNIT_ASSERT(p1->isContained(points1[2])); | 
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|  | 125 | // check that the three points differ | 
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|  | 126 | CPPUNIT_ASSERT(points1[0]!=points1[1]); | 
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|  | 127 | CPPUNIT_ASSERT(points1[0]!=points1[2]); | 
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|  | 128 | CPPUNIT_ASSERT(points1[1]!=points1[2]); | 
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|  | 129 |  | 
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|  | 130 |  | 
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|  | 131 | std::vector<Vector> points2 = p2->getPointsOnPlane(); | 
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|  | 132 | CPPUNIT_ASSERT(p2->isContained(points2[0])); | 
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|  | 133 | CPPUNIT_ASSERT(p2->isContained(points2[1])); | 
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|  | 134 | CPPUNIT_ASSERT(p2->isContained(points2[2])); | 
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|  | 135 | // check that the three points differ | 
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|  | 136 | CPPUNIT_ASSERT(points2[0]!=points2[1]); | 
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|  | 137 | CPPUNIT_ASSERT(points2[0]!=points2[2]); | 
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|  | 138 | CPPUNIT_ASSERT(points2[1]!=points2[2]); | 
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|  | 139 |  | 
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|  | 140 | std::vector<Vector> points3 = p3->getPointsOnPlane(); | 
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|  | 141 | CPPUNIT_ASSERT(p3->isContained(points3[0])); | 
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|  | 142 | CPPUNIT_ASSERT(p3->isContained(points3[1])); | 
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|  | 143 | CPPUNIT_ASSERT(p3->isContained(points3[2])); | 
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|  | 144 | // check that the three points differ | 
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|  | 145 | CPPUNIT_ASSERT(points3[0]!=points3[1]); | 
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|  | 146 | CPPUNIT_ASSERT(points3[0]!=points3[2]); | 
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|  | 147 | CPPUNIT_ASSERT(points3[1]!=points3[2]); | 
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|  | 148 |  | 
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|  | 149 | std::vector<Vector> points4 = p4->getPointsOnPlane(); | 
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|  | 150 | CPPUNIT_ASSERT(p4->isContained(points4[0])); | 
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|  | 151 | CPPUNIT_ASSERT(p4->isContained(points4[1])); | 
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|  | 152 | CPPUNIT_ASSERT(p4->isContained(points4[2])); | 
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|  | 153 | // check that the three points differ | 
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|  | 154 | CPPUNIT_ASSERT(points4[0]!=points4[1]); | 
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|  | 155 | CPPUNIT_ASSERT(points4[0]!=points4[2]); | 
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|  | 156 | CPPUNIT_ASSERT(points4[1]!=points4[2]); | 
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|  | 157 | } | 
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|  | 158 |  | 
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|  | 159 |  | 
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|  | 160 | void PlaneUnittest::operationsTest(){ | 
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|  | 161 | { | 
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| [407782] | 162 | Vector t = (1./3.)*(unitVec[0]+unitVec[1]+unitVec[2]); | 
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| [71129f] | 163 | CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) <= LINALG_MYEPSILON()); | 
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| [fa5a6a] | 164 | CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec)); | 
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|  | 165 | } | 
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|  | 166 |  | 
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| [71129f] | 167 | CPPUNIT_ASSERT(fabs(p2->distance(unitVec[2])-1) <= LINALG_MYEPSILON()); | 
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| [407782] | 168 | CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(unitVec[2])); | 
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| [71129f] | 169 | CPPUNIT_ASSERT(fabs(p3->distance(unitVec[1])-1) <= LINALG_MYEPSILON()); | 
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| [407782] | 170 | CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(unitVec[1])); | 
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| [71129f] | 171 | CPPUNIT_ASSERT(fabs(p4->distance(unitVec[0])-1) <= LINALG_MYEPSILON()); | 
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| [407782] | 172 | CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(unitVec[0])); | 
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| [ccf826] | 173 | } | 
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| [fa5a6a] | 174 |  | 
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| [ccf826] | 175 | void PlaneUnittest::mirrorTest(){ | 
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|  | 176 | Vector fixture; | 
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|  | 177 |  | 
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|  | 178 | // some Vectors that lie on the planes | 
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| [407782] | 179 | fixture = p1->mirrorVector(unitVec[0]); | 
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|  | 180 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 181 | fixture = p1->mirrorVector(unitVec[1]); | 
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|  | 182 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 183 | fixture = p1->mirrorVector(unitVec[2]); | 
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|  | 184 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [ccf826] | 185 |  | 
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|  | 186 | fixture = p2->mirrorVector(zeroVec); | 
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|  | 187 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| [407782] | 188 | fixture = p2->mirrorVector(unitVec[0]); | 
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|  | 189 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 190 | fixture = p2->mirrorVector(unitVec[1]); | 
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|  | 191 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| [ccf826] | 192 |  | 
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|  | 193 | fixture = p3->mirrorVector(zeroVec); | 
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|  | 194 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| [407782] | 195 | fixture = p3->mirrorVector(unitVec[0]); | 
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|  | 196 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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|  | 197 | fixture = p3->mirrorVector(unitVec[2]); | 
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|  | 198 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [ccf826] | 199 |  | 
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|  | 200 | fixture = p4->mirrorVector(zeroVec); | 
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|  | 201 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| [407782] | 202 | fixture = p4->mirrorVector(unitVec[1]); | 
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|  | 203 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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|  | 204 | fixture = p4->mirrorVector(unitVec[2]); | 
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|  | 205 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| [ccf826] | 206 |  | 
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|  | 207 | // some Vectors outside of the planes | 
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|  | 208 | { | 
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| [407782] | 209 | Vector t = (2./3.)*(unitVec[0]+unitVec[1]+unitVec[2]); | 
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| [ccf826] | 210 | fixture = p1->mirrorVector(zeroVec); | 
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|  | 211 | CPPUNIT_ASSERT_EQUAL(fixture,t); | 
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|  | 212 | } | 
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| [fa5a6a] | 213 |  | 
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| [407782] | 214 | fixture = p2->mirrorVector(unitVec[2]); | 
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|  | 215 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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|  | 216 | fixture = p3->mirrorVector(unitVec[1]); | 
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|  | 217 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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|  | 218 | fixture = p4->mirrorVector(unitVec[0]); | 
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|  | 219 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| [fa5a6a] | 220 | } | 
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| [27ac00] | 221 |  | 
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|  | 222 | void PlaneUnittest::LineIntersectionTest(){ | 
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|  | 223 | Vector fixture; | 
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|  | 224 | // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ??? | 
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|  | 225 | Line l1 = makeLineThrough(zeroVec,Vector(2,1,0)); | 
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| [407782] | 226 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[0], zeroVec).GetIntersection(l1) ); | 
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| [27ac00] | 227 | CPPUNIT_ASSERT_EQUAL( zeroVec, fixture ); | 
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|  | 228 |  | 
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|  | 229 | // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ??? | 
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| [407782] | 230 | Line l2 = makeLineThrough(unitVec[0],Vector(0,1,1)); | 
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|  | 231 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(unitVec[1], Vector(2,1,0)).GetIntersection(l2) ); | 
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| [27ac00] | 232 | CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture ); | 
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|  | 233 | } | 
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