| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * LineUnittest.cpp
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| 25 |  *
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| 26 |  *  Created on: May 27, 2010
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| 27 |  *      Author: crueger
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | 
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| 36 | #include "Exceptions.hpp"
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| 37 | #include "Vector.hpp"
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| 38 | 
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| 39 | #include <cppunit/CompilerOutputter.h>
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| 40 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 41 | #include <cppunit/ui/text/TestRunner.h>
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| 42 | 
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| 43 | #include <iostream>
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| 44 | #include <cmath>
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| 45 | 
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| 46 | #include "LineUnitTest.hpp"
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| 47 | 
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| 48 | #include "RealSpaceMatrix.hpp"
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| 49 | 
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| 50 | #ifdef HAVE_TESTRUNNER
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| 51 | #include "UnitTestMain.hpp"
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| 52 | #endif /*HAVE_TESTRUNNER*/
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| 53 | 
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| 54 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest );
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| 55 | 
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| 56 | void LineUnittest::setUp(){
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| 57 |   // three lines along the axes
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| 58 |   la1 = new Line(zeroVec,unitVec[0]);
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| 59 |   la2 = new Line(zeroVec,unitVec[1]);
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| 60 |   la3 = new Line(zeroVec,unitVec[2]);
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| 61 | 
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| 62 |   // the lines along the planes defined by two coordinate axes
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| 63 |   lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]);
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| 64 |   lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]);
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| 65 |   lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]);
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| 66 | }
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| 67 | void LineUnittest::tearDown(){
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| 68 |   delete la1;
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| 69 |   delete la2;
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| 70 |   delete la3;
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| 71 | 
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| 72 |   delete lp1;
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| 73 |   delete lp2;
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| 74 |   delete lp3;
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| 75 | }
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| 76 | 
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| 77 | void LineUnittest::constructionErrorTest(){
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| 78 |   // test some constructions
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| 79 | 
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| 80 |   // direction+origin should never fail
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| 81 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0]));
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| 82 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1]));
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| 83 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2]));
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| 84 | 
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| 85 |   // two points fails if both points are the same
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| 86 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1]));
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| 87 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2]));
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| 88 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0]));
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| 89 |   // for zerovectors
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| 90 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec));
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| 91 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec));
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| 92 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec));
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| 93 |   // now we pass two times the same point
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| 94 |   CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException);
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| 95 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException);
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| 96 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException);
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| 97 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException);
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| 98 | 
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| 99 | }
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| 100 | 
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| 101 | bool testDirection(const Vector &dir1,const Vector &dir2){
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| 102 |   return (dir1==dir2) || (dir1==-1*dir2);
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| 103 | }
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| 104 | 
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| 105 | void LineUnittest::constructionResultTest(){
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| 106 |   // test all directions
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| 107 |   CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0]));
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| 108 |   CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1]));
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| 109 |   CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2]));
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| 110 | 
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| 111 |   // test origins
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| 112 |   CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec);
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| 113 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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| 114 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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| 115 | 
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| 116 |   // test if desired points are on the lines
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| 117 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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| 118 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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| 119 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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| 120 | 
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| 121 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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| 122 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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| 123 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| 124 | 
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| 125 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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| 126 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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| 127 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| 128 | 
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| 129 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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| 130 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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| 131 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| 132 | }
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| 133 | 
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| 134 | void LineUnittest::isContainedTest(){
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| 135 |   // Zerovector on the axes lines
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| 136 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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| 137 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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| 138 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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| 139 | 
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| 140 |   // multiples of the second support vector
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| 141 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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| 142 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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| 143 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| 144 | 
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| 145 |   CPPUNIT_ASSERT(la1->isContained(2*unitVec[0]));
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| 146 |   CPPUNIT_ASSERT(la2->isContained(2*unitVec[1]));
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| 147 |   CPPUNIT_ASSERT(la3->isContained(2*unitVec[2]));
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| 148 | 
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| 149 |   CPPUNIT_ASSERT(la1->isContained(3*unitVec[0]));
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| 150 |   CPPUNIT_ASSERT(la2->isContained(3*unitVec[1]));
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| 151 |   CPPUNIT_ASSERT(la3->isContained(3*unitVec[2]));
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| 152 | 
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| 153 |   // negative multiples
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| 154 |   CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0]));
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| 155 |   CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1]));
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| 156 |   CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2]));
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| 157 | 
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| 158 |   CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0]));
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| 159 |   CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1]));
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| 160 |   CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2]));
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| 161 | 
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| 162 |   // points that should not be on the lines
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| 163 |   CPPUNIT_ASSERT(!la1->isContained(unitVec[1]));
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| 164 |   CPPUNIT_ASSERT(!la2->isContained(unitVec[2]));
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| 165 |   CPPUNIT_ASSERT(!la3->isContained(unitVec[0]));
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| 166 | 
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| 167 |   CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1]));
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| 168 |   CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2]));
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| 169 |   CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0]));
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| 170 | 
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| 171 |   CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1]));
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| 172 |   CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2]));
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| 173 |   CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0]));
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| 174 | 
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| 175 |   // For the plane lines
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| 176 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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| 177 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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| 178 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| 179 | 
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| 180 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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| 181 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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| 182 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| 183 | 
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| 184 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1])));
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| 185 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2])));
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| 186 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0])));
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| 187 | 
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| 188 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1])));
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| 189 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2])));
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| 190 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0])));
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| 191 | }
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| 192 | 
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| 193 | void LineUnittest::intersectionTest(){
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| 194 |   Vector fixture;
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| 195 | 
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| 196 |   // intersection of the axis lines
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| 197 |   fixture = la1->getIntersection(*la2);
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| 198 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 199 |   fixture = la2->getIntersection(*la3);
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| 200 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 201 |   fixture = la3->getIntersection(*la1);
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| 202 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 203 | 
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| 204 |   // axes and plane lines
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| 205 |   fixture = la1->getIntersection(*lp1);
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| 206 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 207 |   fixture = la2->getIntersection(*lp2);
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| 208 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 209 |   fixture = la3->getIntersection(*lp3);
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| 210 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 211 | 
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| 212 |   fixture = la1->getIntersection(*lp3);
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| 213 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 214 |   fixture = la2->getIntersection(*lp1);
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| 215 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 216 |   fixture = la3->getIntersection(*lp2);
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| 217 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 218 | 
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| 219 |   // two plane lines
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| 220 |   fixture = lp1->getIntersection(*lp2);
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| 221 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 222 |   fixture = lp2->getIntersection(*lp3);
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| 223 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 224 |   fixture = lp3->getIntersection(*lp1);
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| 225 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 226 | 
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| 227 |   // When we have two times the same line, we check if the point is on the line
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| 228 |   fixture = la1->getIntersection(*la1);
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| 229 |   CPPUNIT_ASSERT(la1->isContained(fixture));
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| 230 |   fixture = la2->getIntersection(*la2);
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| 231 |   CPPUNIT_ASSERT(la2->isContained(fixture));
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| 232 |   fixture = la3->getIntersection(*la3);
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| 233 |   CPPUNIT_ASSERT(la3->isContained(fixture));
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| 234 | 
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| 235 |   fixture = lp1->getIntersection(*lp1);
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| 236 |   CPPUNIT_ASSERT(lp1->isContained(fixture));
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| 237 |   fixture = lp2->getIntersection(*lp2);
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| 238 |   CPPUNIT_ASSERT(lp2->isContained(fixture));
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| 239 |   fixture = lp3->getIntersection(*lp3);
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| 240 |   CPPUNIT_ASSERT(lp3->isContained(fixture));
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| 241 | 
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| 242 |   // lines that are askew should produce an Error
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| 243 |   CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException);
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| 244 |   CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException);
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| 245 |   CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException);
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| 246 | 
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| 247 |   CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException);
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| 248 |   CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException);
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| 249 |   CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException);
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| 250 | }
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| 251 | 
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| 252 | void LineUnittest::rotationTest(){
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| 253 |   Vector fixture;
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| 254 | 
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| 255 |   // rotate zero Vector along the axes lines by various degrees
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| 256 |   fixture = la1->rotateVector(zeroVec,1.);
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| 257 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 258 |   fixture = la2->rotateVector(zeroVec,1.);
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| 259 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 260 |   fixture = la3->rotateVector(zeroVec,1.);
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| 261 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 262 | 
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| 263 |   fixture = la1->rotateVector(zeroVec,2.);
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| 264 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 265 |   fixture = la2->rotateVector(zeroVec,2.);
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| 266 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 267 |   fixture = la3->rotateVector(zeroVec,2.);
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| 268 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 269 | 
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| 270 |   // rotate vectors on the axis around their lines
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| 271 |   fixture = la1->rotateVector(unitVec[0],1.);
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| 272 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 273 |   fixture = la2->rotateVector(unitVec[1],1.);
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| 274 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 275 |   fixture = la3->rotateVector(unitVec[2],1.);
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| 276 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 277 | 
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| 278 |   fixture = la1->rotateVector(unitVec[0],2.);
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| 279 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 280 |   fixture = la2->rotateVector(unitVec[1],2.);
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| 281 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 282 |   fixture = la3->rotateVector(unitVec[2],2.);
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| 283 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 284 | 
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| 285 |   // more vectors on the axis
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| 286 |   fixture = la1->rotateVector(2*unitVec[0],1.);
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| 287 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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| 288 |   fixture = la2->rotateVector(2*unitVec[1],1.);
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| 289 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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| 290 |   fixture = la3->rotateVector(2*unitVec[2],1.);
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| 291 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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| 292 | 
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| 293 |   fixture = la1->rotateVector(2*unitVec[0],2.);
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| 294 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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| 295 |   fixture = la2->rotateVector(2*unitVec[1],2.);
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| 296 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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| 297 |   fixture = la3->rotateVector(2*unitVec[2],2.);
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| 298 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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| 299 | 
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| 300 |   // negative factors
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| 301 |   fixture = la1->rotateVector(-1*unitVec[0],1.);
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| 302 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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| 303 |   fixture = la2->rotateVector(-1*unitVec[1],1.);
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| 304 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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| 305 |   fixture = la3->rotateVector(-1*unitVec[2],1.);
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| 306 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| 307 | 
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| 308 |   fixture = la1->rotateVector(-1*unitVec[0],2.);
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| 309 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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| 310 |   fixture = la2->rotateVector(-1*unitVec[1],2.);
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| 311 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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| 312 |   fixture = la3->rotateVector(-1*unitVec[2],2.);
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| 313 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| 314 | 
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| 315 | 
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| 316 |   // now the real rotations
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| 317 |   // unitVec[1] around unitVec[0]
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| 318 |   fixture = la1->rotateVector(unitVec[1],0);
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| 319 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 320 |   fixture = la1->rotateVector(unitVec[1],1./2.*M_PI);
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| 321 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| 322 |   fixture = la1->rotateVector(unitVec[1],M_PI);
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| 323 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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| 324 |   fixture = la1->rotateVector(unitVec[1],2*M_PI);
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| 325 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 326 | 
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| 327 |   // unitVec[2] around unitVec[1]
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| 328 |   fixture = la2->rotateVector(unitVec[2],0);
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| 329 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 330 |   fixture = la2->rotateVector(unitVec[2],1./2.*M_PI);
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| 331 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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| 332 |   fixture = la2->rotateVector(unitVec[2],M_PI);
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| 333 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| 334 |   fixture = la2->rotateVector(unitVec[2],2*M_PI);
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| 335 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 336 | 
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| 337 |   // unitVec[0] around unitVec[2]
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| 338 |   fixture = la3->rotateVector(unitVec[0],0);
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| 339 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 340 |   fixture = la3->rotateVector(unitVec[0],1./2.*M_PI);
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| 341 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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| 342 |   fixture = la3->rotateVector(unitVec[0],M_PI);
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| 343 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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| 344 |   fixture = la3->rotateVector(unitVec[0],2*M_PI);
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| 345 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 346 | 
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| 347 | 
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| 348 |   // and some rotation around the plane lines
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| 349 | 
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| 350 |   // Vectors on the line
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| 351 |   fixture = lp1->rotateVector(unitVec[0],1.);
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| 352 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 353 |   fixture = lp1->rotateVector(unitVec[1],1.);
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| 354 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 355 | 
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| 356 |   fixture = lp2->rotateVector(unitVec[1],1.);
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| 357 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| 358 |   fixture = lp2->rotateVector(unitVec[2],1.);
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| 359 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 360 | 
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| 361 |   fixture = lp3->rotateVector(unitVec[2],1.);
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| 362 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| 363 |   fixture = lp3->rotateVector(unitVec[0],1.);
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| 364 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| 365 | 
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| 366 |   // the real stuff
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| 367 |   fixture = lp1->rotateVector(zeroVec,M_PI);
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| 368 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0));
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| 369 |   fixture = lp2->rotateVector(zeroVec,M_PI);
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| 370 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1));
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| 371 |   fixture = lp3->rotateVector(zeroVec,M_PI);
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| 372 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1));
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| 373 | 
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| 374 |   fixture = lp1->rotateVector(zeroVec,2*M_PI);
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| 375 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 376 |   fixture = lp2->rotateVector(zeroVec,2*M_PI);
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| 377 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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| 378 |   fixture = lp3->rotateVector(zeroVec,2*M_PI);
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| 379 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
 | 
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| 380 | }
 | 
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| 381 | 
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| 382 | void LineUnittest::getRotationMatrixTest()
 | 
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| 383 | {
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| 384 |   RealSpaceMatrix M;
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| 385 |   Vector fixture;
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| 386 | 
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| 387 |   // check getRotationMatrix;
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| 388 |   M = la1->getRotationMatrix(1.);
 | 
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| 389 |   fixture = M * unitVec[0];
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| 390 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
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| 391 |   M = la2->getRotationMatrix(1.);
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| 392 |   fixture = M * unitVec[1];
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| 393 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
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| 394 |   M = la3->getRotationMatrix(1.);
 | 
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| 395 |   fixture = M * unitVec[2];
 | 
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| 396 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
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| 397 | 
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| 398 |   // unitVec[1] around unitVec[0]
 | 
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| 399 |   fixture = la1->rotateVector(unitVec[1],0);
 | 
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| 400 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
|---|
| 401 |   fixture = la1->rotateVector(unitVec[1],1./2.*M_PI);
 | 
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| 402 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
 | 
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| 403 |   fixture = la1->rotateVector(unitVec[1],M_PI);
 | 
|---|
| 404 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
 | 
|---|
| 405 |   fixture = la1->rotateVector(unitVec[1],2*M_PI);
 | 
|---|
| 406 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
 | 
|---|
| 407 | 
 | 
|---|
| 408 |   // unitVec[2] around unitVec[1]
 | 
|---|
| 409 |   fixture = la2->rotateVector(unitVec[2],0);
 | 
|---|
| 410 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
|---|
| 411 |   fixture = la2->rotateVector(unitVec[2],1./2.*M_PI);
 | 
|---|
| 412 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
 | 
|---|
| 413 |   fixture = la2->rotateVector(unitVec[2],M_PI);
 | 
|---|
| 414 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
 | 
|---|
| 415 |   fixture = la2->rotateVector(unitVec[2],2*M_PI);
 | 
|---|
| 416 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
 | 
|---|
| 417 | 
 | 
|---|
| 418 |   // unitVec[0] around unitVec[2]
 | 
|---|
| 419 |   fixture = la3->rotateVector(unitVec[0],0);
 | 
|---|
| 420 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
|---|
| 421 |   fixture = la3->rotateVector(unitVec[0],1./2.*M_PI);
 | 
|---|
| 422 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
 | 
|---|
| 423 |   fixture = la3->rotateVector(unitVec[0],M_PI);
 | 
|---|
| 424 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
 | 
|---|
| 425 |   fixture = la3->rotateVector(unitVec[0],2*M_PI);
 | 
|---|
| 426 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
 | 
|---|
| 427 | }
 | 
|---|
| 428 | 
 | 
|---|
| 429 | void LineUnittest::sphereIntersectionTest(){
 | 
|---|
| 430 |   {
 | 
|---|
| 431 |     std::vector<Vector> res = la1->getSphereIntersections();
 | 
|---|
| 432 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 433 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[0]));
 | 
|---|
| 434 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[0]));
 | 
|---|
| 435 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 436 |   }
 | 
|---|
| 437 | 
 | 
|---|
| 438 |   {
 | 
|---|
| 439 |     std::vector<Vector> res = la2->getSphereIntersections();
 | 
|---|
| 440 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 441 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[1]));
 | 
|---|
| 442 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[1]));
 | 
|---|
| 443 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 444 |   }
 | 
|---|
| 445 | 
 | 
|---|
| 446 |   {
 | 
|---|
| 447 |     std::vector<Vector> res = la3->getSphereIntersections();
 | 
|---|
| 448 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 449 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[2]));
 | 
|---|
| 450 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[2]));
 | 
|---|
| 451 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 452 |   }
 | 
|---|
| 453 | 
 | 
|---|
| 454 |   {
 | 
|---|
| 455 |     std::vector<Vector> res = lp1->getSphereIntersections();
 | 
|---|
| 456 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 457 |     CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1]));
 | 
|---|
| 458 |     CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1]));
 | 
|---|
| 459 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 460 |   }
 | 
|---|
| 461 | 
 | 
|---|
| 462 |   {
 | 
|---|
| 463 |     std::vector<Vector> res = lp2->getSphereIntersections();
 | 
|---|
| 464 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 465 |     CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2]));
 | 
|---|
| 466 |     CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2]));
 | 
|---|
| 467 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 468 |   }
 | 
|---|
| 469 | 
 | 
|---|
| 470 |   {
 | 
|---|
| 471 |     std::vector<Vector> res = lp3->getSphereIntersections();
 | 
|---|
| 472 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| 473 |     CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0]));
 | 
|---|
| 474 |     CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0]));
 | 
|---|
| 475 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
| 476 |   }
 | 
|---|
| 477 | }
 | 
|---|