| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /* | 
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| 9 | * LineUnittest.cpp | 
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| 10 | * | 
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| 11 | *  Created on: May 27, 2010 | 
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| 12 | *      Author: crueger | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | // include config.h | 
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| 16 | #ifdef HAVE_CONFIG_H | 
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| 17 | #include <config.h> | 
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| 18 | #endif | 
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| 19 |  | 
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| 20 |  | 
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| 21 | #include "Exceptions.hpp" | 
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| 22 | #include "Vector.hpp" | 
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| 23 |  | 
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| 24 | #include <cppunit/CompilerOutputter.h> | 
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| 25 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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| 26 | #include <cppunit/ui/text/TestRunner.h> | 
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| 27 |  | 
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| 28 | #include <iostream> | 
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| 29 | #include <cmath> | 
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| 30 |  | 
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| 31 | #include "LineUnitTest.hpp" | 
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| 32 |  | 
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| 33 | #include "RealSpaceMatrix.hpp" | 
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| 34 |  | 
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| 35 | #ifdef HAVE_TESTRUNNER | 
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| 36 | #include "UnitTestMain.hpp" | 
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| 37 | #endif /*HAVE_TESTRUNNER*/ | 
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| 38 |  | 
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| 39 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest ); | 
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| 40 |  | 
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| 41 | void LineUnittest::setUp(){ | 
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| 42 | // three lines along the axes | 
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| 43 | la1 = new Line(zeroVec,unitVec[0]); | 
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| 44 | la2 = new Line(zeroVec,unitVec[1]); | 
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| 45 | la3 = new Line(zeroVec,unitVec[2]); | 
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| 46 |  | 
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| 47 | // the lines along the planes defined by two coordinate axes | 
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| 48 | lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]); | 
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| 49 | lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]); | 
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| 50 | lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]); | 
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| 51 | } | 
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| 52 | void LineUnittest::tearDown(){ | 
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| 53 | delete la1; | 
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| 54 | delete la2; | 
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| 55 | delete la3; | 
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| 56 |  | 
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| 57 | delete lp1; | 
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| 58 | delete lp2; | 
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| 59 | delete lp3; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | void LineUnittest::constructionErrorTest(){ | 
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| 63 | // test some constructions | 
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| 64 |  | 
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| 65 | // direction+origin should never fail | 
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| 66 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0])); | 
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| 67 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1])); | 
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| 68 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2])); | 
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| 69 |  | 
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| 70 | // two points fails if both points are the same | 
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| 71 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1])); | 
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| 72 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2])); | 
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| 73 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0])); | 
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| 74 | // for zerovectors | 
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| 75 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec)); | 
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| 76 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec)); | 
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| 77 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec)); | 
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| 78 | // now we pass two times the same point | 
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| 79 | CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException); | 
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| 80 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException); | 
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| 81 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException); | 
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| 82 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException); | 
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| 83 |  | 
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| 84 | } | 
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| 85 |  | 
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| 86 | bool testDirection(const Vector &dir1,const Vector &dir2){ | 
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| 87 | return (dir1==dir2) || (dir1==-1*dir2); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | void LineUnittest::constructionResultTest(){ | 
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| 91 | // test all directions | 
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| 92 | CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0])); | 
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| 93 | CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1])); | 
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| 94 | CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2])); | 
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| 95 |  | 
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| 96 | // test origins | 
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| 97 | CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec); | 
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| 98 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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| 99 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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| 100 |  | 
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| 101 | // test if desired points are on the lines | 
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| 102 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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| 103 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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| 104 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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| 105 |  | 
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| 106 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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| 107 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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| 108 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| 109 |  | 
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| 110 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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| 111 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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| 112 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| 113 |  | 
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| 114 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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| 115 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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| 116 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | void LineUnittest::isContainedTest(){ | 
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| 120 | // Zerovector on the axes lines | 
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| 121 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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| 122 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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| 123 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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| 124 |  | 
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| 125 | // multiples of the second support vector | 
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| 126 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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| 127 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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| 128 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| 129 |  | 
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| 130 | CPPUNIT_ASSERT(la1->isContained(2*unitVec[0])); | 
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| 131 | CPPUNIT_ASSERT(la2->isContained(2*unitVec[1])); | 
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| 132 | CPPUNIT_ASSERT(la3->isContained(2*unitVec[2])); | 
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| 133 |  | 
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| 134 | CPPUNIT_ASSERT(la1->isContained(3*unitVec[0])); | 
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| 135 | CPPUNIT_ASSERT(la2->isContained(3*unitVec[1])); | 
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| 136 | CPPUNIT_ASSERT(la3->isContained(3*unitVec[2])); | 
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| 137 |  | 
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| 138 | // negative multiples | 
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| 139 | CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0])); | 
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| 140 | CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1])); | 
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| 141 | CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2])); | 
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| 142 |  | 
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| 143 | CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0])); | 
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| 144 | CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1])); | 
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| 145 | CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2])); | 
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| 146 |  | 
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| 147 | // points that should not be on the lines | 
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| 148 | CPPUNIT_ASSERT(!la1->isContained(unitVec[1])); | 
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| 149 | CPPUNIT_ASSERT(!la2->isContained(unitVec[2])); | 
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| 150 | CPPUNIT_ASSERT(!la3->isContained(unitVec[0])); | 
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| 151 |  | 
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| 152 | CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1])); | 
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| 153 | CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2])); | 
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| 154 | CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0])); | 
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| 155 |  | 
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| 156 | CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1])); | 
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| 157 | CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2])); | 
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| 158 | CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0])); | 
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| 159 |  | 
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| 160 | // For the plane lines | 
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| 161 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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| 162 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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| 163 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| 164 |  | 
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| 165 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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| 166 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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| 167 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| 168 |  | 
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| 169 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1]))); | 
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| 170 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2]))); | 
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| 171 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0]))); | 
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| 172 |  | 
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| 173 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1]))); | 
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| 174 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2]))); | 
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| 175 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0]))); | 
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| 176 | } | 
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| 177 |  | 
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| 178 | void LineUnittest::intersectionTest(){ | 
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| 179 | Vector fixture; | 
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| 180 |  | 
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| 181 | // intersection of the axis lines | 
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| 182 | fixture = la1->getIntersection(*la2); | 
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| 183 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 184 | fixture = la2->getIntersection(*la3); | 
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| 185 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 186 | fixture = la3->getIntersection(*la1); | 
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| 187 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 188 |  | 
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| 189 | // axes and plane lines | 
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| 190 | fixture = la1->getIntersection(*lp1); | 
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| 191 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 192 | fixture = la2->getIntersection(*lp2); | 
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| 193 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 194 | fixture = la3->getIntersection(*lp3); | 
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| 195 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 196 |  | 
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| 197 | fixture = la1->getIntersection(*lp3); | 
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| 198 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 199 | fixture = la2->getIntersection(*lp1); | 
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| 200 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 201 | fixture = la3->getIntersection(*lp2); | 
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| 202 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 203 |  | 
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| 204 | // two plane lines | 
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| 205 | fixture = lp1->getIntersection(*lp2); | 
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| 206 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 207 | fixture = lp2->getIntersection(*lp3); | 
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| 208 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 209 | fixture = lp3->getIntersection(*lp1); | 
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| 210 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 211 |  | 
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| 212 | // When we have two times the same line, we check if the point is on the line | 
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| 213 | fixture = la1->getIntersection(*la1); | 
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| 214 | CPPUNIT_ASSERT(la1->isContained(fixture)); | 
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| 215 | fixture = la2->getIntersection(*la2); | 
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| 216 | CPPUNIT_ASSERT(la2->isContained(fixture)); | 
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| 217 | fixture = la3->getIntersection(*la3); | 
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| 218 | CPPUNIT_ASSERT(la3->isContained(fixture)); | 
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| 219 |  | 
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| 220 | fixture = lp1->getIntersection(*lp1); | 
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| 221 | CPPUNIT_ASSERT(lp1->isContained(fixture)); | 
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| 222 | fixture = lp2->getIntersection(*lp2); | 
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| 223 | CPPUNIT_ASSERT(lp2->isContained(fixture)); | 
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| 224 | fixture = lp3->getIntersection(*lp3); | 
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| 225 | CPPUNIT_ASSERT(lp3->isContained(fixture)); | 
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| 226 |  | 
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| 227 | // lines that are askew should produce an Error | 
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| 228 | CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException); | 
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| 229 | CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException); | 
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| 230 | CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException); | 
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| 231 |  | 
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| 232 | CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException); | 
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| 233 | CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException); | 
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| 234 | CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | void LineUnittest::rotationTest(){ | 
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| 238 | Vector fixture; | 
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| 239 |  | 
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| 240 | // rotate zero Vector along the axes lines by various degrees | 
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| 241 | fixture = la1->rotateVector(zeroVec,1.); | 
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| 242 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 243 | fixture = la2->rotateVector(zeroVec,1.); | 
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| 244 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 245 | fixture = la3->rotateVector(zeroVec,1.); | 
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| 246 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 247 |  | 
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| 248 | fixture = la1->rotateVector(zeroVec,2.); | 
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| 249 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 250 | fixture = la2->rotateVector(zeroVec,2.); | 
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| 251 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 252 | fixture = la3->rotateVector(zeroVec,2.); | 
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| 253 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 254 |  | 
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| 255 | // rotate vectors on the axis around their lines | 
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| 256 | fixture = la1->rotateVector(unitVec[0],1.); | 
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| 257 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 258 | fixture = la2->rotateVector(unitVec[1],1.); | 
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| 259 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 260 | fixture = la3->rotateVector(unitVec[2],1.); | 
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| 261 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 262 |  | 
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| 263 | fixture = la1->rotateVector(unitVec[0],2.); | 
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| 264 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 265 | fixture = la2->rotateVector(unitVec[1],2.); | 
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| 266 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 267 | fixture = la3->rotateVector(unitVec[2],2.); | 
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| 268 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 269 |  | 
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| 270 | // more vectors on the axis | 
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| 271 | fixture = la1->rotateVector(2*unitVec[0],1.); | 
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| 272 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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| 273 | fixture = la2->rotateVector(2*unitVec[1],1.); | 
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| 274 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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| 275 | fixture = la3->rotateVector(2*unitVec[2],1.); | 
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| 276 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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| 277 |  | 
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| 278 | fixture = la1->rotateVector(2*unitVec[0],2.); | 
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| 279 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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| 280 | fixture = la2->rotateVector(2*unitVec[1],2.); | 
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| 281 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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| 282 | fixture = la3->rotateVector(2*unitVec[2],2.); | 
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| 283 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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| 284 |  | 
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| 285 | // negative factors | 
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| 286 | fixture = la1->rotateVector(-1*unitVec[0],1.); | 
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| 287 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 288 | fixture = la2->rotateVector(-1*unitVec[1],1.); | 
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| 289 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 290 | fixture = la3->rotateVector(-1*unitVec[2],1.); | 
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| 291 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 292 |  | 
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| 293 | fixture = la1->rotateVector(-1*unitVec[0],2.); | 
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| 294 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 295 | fixture = la2->rotateVector(-1*unitVec[1],2.); | 
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| 296 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 297 | fixture = la3->rotateVector(-1*unitVec[2],2.); | 
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| 298 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 299 |  | 
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| 300 |  | 
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| 301 | // now the real rotations | 
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| 302 | // unitVec[1] around unitVec[0] | 
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| 303 | fixture = la1->rotateVector(unitVec[1],0); | 
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| 304 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 305 | fixture = la1->rotateVector(unitVec[1],1./2.*M_PI); | 
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| 306 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 307 | fixture = la1->rotateVector(unitVec[1],M_PI); | 
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| 308 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 309 | fixture = la1->rotateVector(unitVec[1],2*M_PI); | 
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| 310 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 311 |  | 
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| 312 | // unitVec[2] around unitVec[1] | 
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| 313 | fixture = la2->rotateVector(unitVec[2],0); | 
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| 314 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 315 | fixture = la2->rotateVector(unitVec[2],1./2.*M_PI); | 
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| 316 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 317 | fixture = la2->rotateVector(unitVec[2],M_PI); | 
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| 318 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 319 | fixture = la2->rotateVector(unitVec[2],2*M_PI); | 
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| 320 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 321 |  | 
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| 322 | // unitVec[0] around unitVec[2] | 
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| 323 | fixture = la3->rotateVector(unitVec[0],0); | 
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| 324 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 325 | fixture = la3->rotateVector(unitVec[0],1./2.*M_PI); | 
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| 326 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 327 | fixture = la3->rotateVector(unitVec[0],M_PI); | 
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| 328 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 329 | fixture = la3->rotateVector(unitVec[0],2*M_PI); | 
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| 330 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 331 |  | 
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| 332 |  | 
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| 333 | // and some rotation around the plane lines | 
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| 334 |  | 
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| 335 | // Vectors on the line | 
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| 336 | fixture = lp1->rotateVector(unitVec[0],1.); | 
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| 337 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 338 | fixture = lp1->rotateVector(unitVec[1],1.); | 
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| 339 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 340 |  | 
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| 341 | fixture = lp2->rotateVector(unitVec[1],1.); | 
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| 342 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 343 | fixture = lp2->rotateVector(unitVec[2],1.); | 
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| 344 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 345 |  | 
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| 346 | fixture = lp3->rotateVector(unitVec[2],1.); | 
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| 347 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 348 | fixture = lp3->rotateVector(unitVec[0],1.); | 
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| 349 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 350 |  | 
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| 351 | // the real stuff | 
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| 352 | fixture = lp1->rotateVector(zeroVec,M_PI); | 
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| 353 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0)); | 
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| 354 | fixture = lp2->rotateVector(zeroVec,M_PI); | 
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| 355 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1)); | 
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| 356 | fixture = lp3->rotateVector(zeroVec,M_PI); | 
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| 357 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1)); | 
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| 358 |  | 
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| 359 | fixture = lp1->rotateVector(zeroVec,2*M_PI); | 
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| 360 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 361 | fixture = lp2->rotateVector(zeroVec,2*M_PI); | 
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| 362 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 363 | fixture = lp3->rotateVector(zeroVec,2*M_PI); | 
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| 364 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 365 | } | 
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| 366 |  | 
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| 367 | void LineUnittest::getRotationMatrixTest() | 
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| 368 | { | 
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| 369 | RealSpaceMatrix M; | 
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| 370 | Vector fixture; | 
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| 371 |  | 
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| 372 | // check getRotationMatrix; | 
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| 373 | M = la1->getRotationMatrix(1.); | 
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| 374 | fixture = M * unitVec[0]; | 
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| 375 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 376 | M = la2->getRotationMatrix(1.); | 
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| 377 | fixture = M * unitVec[1]; | 
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| 378 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 379 | M = la3->getRotationMatrix(1.); | 
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| 380 | fixture = M * unitVec[2]; | 
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| 381 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 382 |  | 
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| 383 | // unitVec[1] around unitVec[0] | 
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| 384 | fixture = la1->rotateVector(unitVec[1],0); | 
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| 385 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 386 | fixture = la1->rotateVector(unitVec[1],1./2.*M_PI); | 
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| 387 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 388 | fixture = la1->rotateVector(unitVec[1],M_PI); | 
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| 389 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 390 | fixture = la1->rotateVector(unitVec[1],2*M_PI); | 
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| 391 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 392 |  | 
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| 393 | // unitVec[2] around unitVec[1] | 
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| 394 | fixture = la2->rotateVector(unitVec[2],0); | 
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| 395 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 396 | fixture = la2->rotateVector(unitVec[2],1./2.*M_PI); | 
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| 397 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 398 | fixture = la2->rotateVector(unitVec[2],M_PI); | 
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| 399 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 400 | fixture = la2->rotateVector(unitVec[2],2*M_PI); | 
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| 401 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 402 |  | 
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| 403 | // unitVec[0] around unitVec[2] | 
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| 404 | fixture = la3->rotateVector(unitVec[0],0); | 
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| 405 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 406 | fixture = la3->rotateVector(unitVec[0],1./2.*M_PI); | 
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| 407 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 408 | fixture = la3->rotateVector(unitVec[0],M_PI); | 
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| 409 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 410 | fixture = la3->rotateVector(unitVec[0],2*M_PI); | 
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| 411 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 412 | } | 
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| 413 |  | 
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| 414 | void LineUnittest::sphereIntersectionTest(){ | 
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| 415 | { | 
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| 416 | std::vector<Vector> res = la1->getSphereIntersections(); | 
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| 417 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 418 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[0])); | 
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| 419 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[0])); | 
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| 420 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 421 | } | 
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| 422 |  | 
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| 423 | { | 
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| 424 | std::vector<Vector> res = la2->getSphereIntersections(); | 
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| 425 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 426 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[1])); | 
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| 427 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[1])); | 
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| 428 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 429 | } | 
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| 430 |  | 
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| 431 | { | 
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| 432 | std::vector<Vector> res = la3->getSphereIntersections(); | 
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| 433 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 434 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[2])); | 
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| 435 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[2])); | 
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| 436 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 437 | } | 
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| 438 |  | 
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| 439 | { | 
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| 440 | std::vector<Vector> res = lp1->getSphereIntersections(); | 
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| 441 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 442 | CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1])); | 
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| 443 | CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1])); | 
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| 444 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 445 | } | 
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| 446 |  | 
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| 447 | { | 
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| 448 | std::vector<Vector> res = lp2->getSphereIntersections(); | 
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| 449 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 450 | CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2])); | 
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| 451 | CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2])); | 
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| 452 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 453 | } | 
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| 454 |  | 
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| 455 | { | 
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| 456 | std::vector<Vector> res = lp3->getSphereIntersections(); | 
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| 457 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 458 | CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0])); | 
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| 459 | CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0])); | 
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| 460 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 461 | } | 
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| 462 | } | 
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